Blender is a powerful 3D modeling and animation tool that has gained immense popularity. However, one common issue users face is the slow rendering times, especially when using the default CPU rendering. In Blender, the GPU isn’t used by default, which means that new users might miss out on significant performance improvements. In this article, we’ll discuss how to enable GPU rendering in Blender, explain why it’s important, and also answer some frequently asked questions about GPU rendering.

Why Doesn’t Blender Use GPU for Rendering by Default?
Blender defaults to using the CPU for rendering to ensure compatibility with as many systems as possible. Since not all computers have dedicated GPUs, this choice ensures Blender runs on a wide range of devices, including systems with integrated graphics.
While this default setting ensures Blender works for everyone, users with dedicated GPUs aren’t able to take full advantage of their hardware’s power unless they configure it properly. Enabling GPU rendering is a quick fix that can significantly reduce rendering times.
How to Configure NVIDIA GPU for Blender

For users with a dedicated NVIDIA GPU, enabling GPU rendering is easy. If you want to speed up your rendering, you’ll need to configure your NVIDIA GPU for Blender. Here are the steps:
- Go to Edit > Preferences: Open Blender, click on Edit in the menu, and then choose Preferences.
- Navigate to the System Tab: Once the Preferences window opens, select the System tab.
- Enable GPU for Rendering: In the Cycles Render Devices section, you’ll see a list of devices. Check the box next to your NVIDIA GPU to enable GPU rendering.
- Optional: Enable CPU for Hybrid Rendering: If you want to use both the GPU and CPU, check the box next to CPU as well. This allows you to use both devices during rendering.
- Close Preferences: Once you’ve selected your GPU, close the Preferences window to save your settings.
- Set Render Engine to Cycles: In the Properties Panel, select the Render tab (the white camera icon). Set the render engine to Cycles, and then under Device, choose GPU Compute.
After these simple steps, Blender will use your GPU for rendering. This process will significantly improve the speed of your renders, especially with more complex scenes.
Is a GPU Required for Blender?
All computers with a display have a graphics card. However, this does not necessarily mean that the card is dedicated to rendering. Integrated graphics (common in budget systems) can be slower for 3D rendering tasks compared to dedicated GPUs.
Blender can run on computers with integrated graphics, but GPU rendering is recommended for faster performance, especially for larger or more detailed projects. If you plan to do serious 3D rendering, upgrading to a dedicated graphics card, such as an NVIDIA or AMD model, can speed up the process considerably.
In some cases, users can even run Blender without a display, using a headless machine or server for rendering tasks. This method does not require a graphics card and is often used in larger-scale render farms. However, for personal use, having a dedicated GPU is highly recommended.
Does a GPU Render Faster Than a CPU?

Yes, GPU rendering is generally much faster than CPU rendering. This is because GPUs are designed for parallel processing, allowing them to handle thousands of tasks simultaneously, which is ideal for rendering 3D scenes.
CUDA, OptiX, and OpenCL-enabled GPUs can render scenes in Blender significantly faster than CPUs. GPUs from NVIDIA and AMD are well-supported by Blender, and using them can drastically reduce render times.
While CPUs are better suited for certain tasks, such as running simulations or processing smaller scenes, GPUs excel in rendering. On opendata.blender.org, you can compare rendering speeds of various devices, including GPUs and CPUs.
Can Blender Use Multiple GPUs?
Yes, Blender supports multiple GPUs during rendering, but only with Cycles, not Eevee. If you have more than one GPU, you can enable all of them in Blender to improve render performance.
Here’s how to enable multiple GPUs:
- Go to Edit > Preferences: In the Preferences menu, open the System tab.
- Enable All GPUs: Under Cycles Render Devices, ensure that all available GPUs are selected.
- Use Both CPU and GPU: You can also enable both the CPU and GPU for rendering. This can help speed up the process, especially for larger scenes.
Remember, multiple GPUs only work with Cycles. While Eevee is a faster, real-time engine, it doesn’t support multi-GPU setups. However, you can still use multiple GPUs to speed up rendering with Cycles.
Does Blender Use Ray Tracing?

Yes, Blender uses ray tracing, but only in Cycles. Ray tracing is a rendering technique that simulates the way light interacts with objects, resulting in more realistic lighting, shadows, and reflections. Cycles uses ray tracing for highly realistic results, making it ideal for photorealistic renderings.
In contrast, Eevee is a rasterized engine. It simulates lighting using faster techniques but doesn’t achieve the same level of realism as ray tracing. Eevee focuses on speed rather than physical accuracy, which makes it suitable for real-time rendering but not for photorealistic results.
What Are the Effects of Rendering on Your GPU?
Rendering in Blender does put some strain on your GPU, but it usually won’t damage it under normal conditions. Here’s what you need to know:
- Overheating: Prolonged rendering can cause the GPU to overheat. Ensure your system has adequate cooling to prevent this.
- Dust and Airflow: Dust buildup in your computer’s cooling system can obstruct airflow, leading to higher temperatures. Regularly clean your computer to keep the cooling system running efficiently.
- Automatic Shutdown: Modern GPUs and systems have built-in safeguards. If your GPU gets too hot, the system will automatically shut down to protect the hardware.
In general, if your system is well-maintained and not exposed to extreme temperatures, your GPU will handle rendering tasks without any problems.
>>> Read more: Choosing the Best GPU for Rendering and Gaming in 2025
Why Choose 3S Cloud Render Farm for Your Rendering Needs?
If you’re dealing with slow rendering times or struggling with hardware limitations, 3S Cloud Render Farm offers an ideal solution. We provide a fast and reliable cloud-based rendering service designed to meet the needs of Blender users. Here’s why you should consider 3S Cloud Render Farm:
- Blender-Optimized Hardware: Our render farm uses high-performance servers designed to handle complex Blender projects quickly and efficiently.
- Cost-Effective: Skip the expensive hardware upgrades. With 3S Cloud Render Farm, you only pay for the rendering time you use.
- 24/7 Support: Our dedicated support team is always available to assist you with any issues you may face during rendering.
- Secure and Reliable: We prioritize the security of your projects with state-of-the-art measures, ensuring your data is safe and your renders are completed on time.
Conclusion
GPU rendering in Blender is a game-changer for anyone serious about 3D rendering. By configuring your GPU for Blender, you can dramatically reduce render times and improve performance, especially with larger or more complex scenes. Whether you are using a single GPU, multiple GPUs, or cloud-based rendering with services like 3S Cloud Render Farm, enabling GPU rendering is one of the best ways to enhance your Blender workflow.
If you’re ready to take your rendering to the next level, don’t hesitate to reach out to 3S Cloud Render Farm for fast, reliable, and cost-effective cloud rendering.